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TRINITY I

Story
Faith has faded, but something lingers.
You enter a world where worship once meant everything — now abandoned, still echoing with memory.
There are no voices left, but you’ll feel watched all the same.



Gameplay
Trinity is a slow, first-person horror experience.
No HUD. No map. No combat.
You’ll explore at your own pace, follow strange symbols, and uncover meaning in the quiet — if you're paying attention.
World
The forest is thick with fog.
Crumbling chapels sit half-swallowed by the earth.
And far beyond them stand impossible structures that weren’t there yesterday — or maybe always were.


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1/5
This World is still being built
But some of it is already waking up.
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